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Devlog
version 0.6.4
July 08, 2026
by
Koudelkin
Version 0.6.4 Added background music support Added music volume control + credits in the Options menu Rebalanced turbofan bypass ratio calculations...
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version 0.6.2
June 26, 2026
by
Koudelkin
Contracts Added clear diagnostics for contracts that cannot be delivered. Contracts now distinguish between Ready , Production Required , No Eligible Type , and Specifications Insufficient . Diagnosti...
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Wright Tycoon 0.6: Has Cleared the Runway
June 23, 2026
by
Koudelkin
Wright Tycoon 0.6 is out now — and this is the biggest update so far. This version is not just a tiny patch wearing a fake mustache and calling itself “major.” A lot of core systems were rebuilt...
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version 0.5.4
June 14, 2026
by
Koudelkin
Update notes summary: Changed factory production from worker-count control to exact monthly plane output target. Facility production is capped at 100 planes per month. Workers are now hired automatica...
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version 0.5.3
May 26, 2026
by
Koudelkin
Changes - based on feedbakc, I added the ability to scrap, which will sell old planes - I moved expired contracts to a dedicated tab - factories now are set not by number of workers, but number of pla...
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version 0.5.2
May 19, 2026
by
Koudelkin
#Update
Changes - based on feedback, relevant sliders have been changed to linear - tooltips were added, to help better understand game...
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future plans
March 16, 2026
by
Koudelkin
1
Development Plans Wrigth Tycoon is a long-term solo project focused on deep aviation engineering and company simulation. The current version is an early prototype, but the long-term vision is to grow...
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